Crisis Core: Final Fantasy VII
PSP
Bear with me. This may get convoluted. “Crisis Core” is a prequel to the 1997 Playstation classic “Final Fantasy VII,” which in turn was a sequel to the 1987 original. The game stars peripheral characters from the original (VII, not I) but shares many thematic elements from the first installment (I not VII.) None of this has anything to do with the more recent editions. Phew. That just about covers it. Who says video games don’t tax our brains?
First off, “Crisis Core” is an absolutely gorgeous game. The graphics really push the PSP to its limits. The score is bizarre and catchy, the voice acting is not cringe-worthy and the breathtaking video segments seem on par with the “Final Fantasy” CGI movies. It’s a quality production through and through.
The game is an “action RPG,” which means you level up your stats like a standard RPG but the fighting is more hands-on. You actually have to pay attention. Major bummer, I know.
One thing this title does especially well is cater to the portable gamer. There are hundreds of bite-sized missions that only take a few minutes to complete. These are perfect for a subway ride, waiting room or bathroom break. One thing this title does not do well is a series of annoying mini games. They are glitchy and confusing. Luckily, for the most part, they are avoidable.
All in all, if you own a PSP and are at all familiar with the “Final Fantasy” series, you should absolutely pick this up.